AI Insights · Timothy · October 2021
Top 5 Character Collection Games on iOS in Norway Q3 2021
Discover the performance trends of the top 5 character collection games on iOS in Norway during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top five character collection games on iOS in Norway showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Pokémon GO
Pokémon GO saw fluctuations in its weekly revenue, peaking at approximately $164K in mid-July before experiencing a downward trend, ending the quarter with around $57K. Weekly downloads showed a gradual decline, starting from 3K in early July and tapering off to 1.6K by late September. Active users remained relatively stable, with a slight dip from 110K in July to around 93K at the end of September.
Coin Master
Coin Master maintained a consistent weekly revenue, averaging around $55K, with a notable peak of $68K in mid-September. Weekly downloads were relatively low, hovering around 300, but saw a significant spike to 1.2K in early September. Active users showed a slight increase, peaking at 27K in early September before settling at around 21K by the end of the quarter.
Clash of Clans
Clash of Clans experienced a varied revenue trend, with a high of $97K in late June and a low of $18K in mid-September. Downloads remained steady, averaging around 1.1K, with a slight dip in late September. Active users saw a gradual decline from 113K in late June to 97K by the end of September, with minor fluctuations throughout the quarter.
Clash Royale
Clash Royale's revenue peaked at $102K in early July but saw a significant decline, ending the quarter at around $20K. Weekly downloads followed a similar trend, starting at 2.4K and dropping to 1.2K by the end of September. Active users remained relatively stable, with a slight increase from 100K in late June to 103K by the end of September.
Toca Boca World
Toca Boca World showed steady revenue performance, peaking at $36K in early July and maintaining around $19K towards the end of September. Weekly downloads averaged around 2K, with minor fluctuations. Active users remained consistent, averaging around 14K throughout the quarter.
These insights highlight the dynamic nature of the character collection games market in Norway. For more detailed analytics and trends, visit Sensor Tower.